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Cristofer Dorwart Winners The Last Game
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Piter Maio Accept your challenge
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Cristofer Dorwart Winners The Last Game
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Piter Maio Accept your challenge
Copa Punto Gamer Tournament start
Daily Bonus Tournament start

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IP reward breakdown

Bonuses add IP based on the donation amount; the price stays the same.

Base donation $ USD = 0 IP
Package bonus (+10%) +0 IP
Total bonus (sum of percentages) +0%
Additional IP from bonuses +0 IP
Total IP to receive 0 IP
Level

SERVER SYSTEMS · HOURLY COMMUNITY RATE

Chaos Hour

Players contribute IP to a shared pool. Every hour, Blackv4 rolls a Chaos Base, adds the effective community contribution, and applies the resulting rate to server bonuses.

Chaos IP item icon
Chaos IP
Item #4310505
CycleEvery 60 minutes
Shared poolUp to 100 IP
Rate rangex1 to x100
Donate@chaosdonate

Contribution and hourly cycle

  1. Use @chaosdonate to open the donation NPC, choose an amount, and confirm. The command does not take an amount argument directly.
  2. Each accepted IP is removed from the character and added to one server-wide pool for the next roll. The pool has room for 100 items; any amount beyond the remaining capacity is not consumed.
  3. The scheduled roll applies once per hour. The schedule and pool survive a server restart; if a scheduled time passed while offline, the server catches up during startup.
  4. After the roll, the pool is consumed and reset to zero for the next cycle. The new Chaos Rate remains active until the next roll.

A short per-character cooldown prevents rapid repeat donations. The contribution is global, not character-specific.

Current source formula

pool = clamp(total donated IP, 0, 100)
effectiveIP = min(pool, 50)
excessIP = max(pool - 50, 0)
minimumBase = min(max(antiLowRollFloor, excessIP), 50)

base = weighted roll(minimumBase..50), when pool <= 50
base = uniform roll(minimumBase..50), when pool > 50
rate = min(base + effectiveIP, 100)

if rate < 50 and a 10% Surge roll succeeds:
    rate = 50

The normal weighted roll favors low Base tiers. Pools above 50 use a uniform roll from the excess-IP floor up to x50; donated IP still contributes a guaranteed +x50.

PoolEffective IPExcess IPBase range*Rate before Surge*
25+x250x1-x50x26-x75
50+x500x1-x50x51-x100
75+x5025x25-x50x75-x100
100+x5050x50x100

*Assumes Anti-Low-Roll is at its initial x1 floor. The pool-50 Base is weighted; pools above 50 use a uniform roll.

Chaos Base weights

Slice of available Base rangeWeight
Lowest 20%50%
Next 20%25%
Next 20%15%
Next 20%7%
Highest 20%3%

The tier boundaries scale with the remaining range. If a narrow range collapses a tier, its weight is redistributed among tiers that still contain values.

Protection and effects

  • Anti-Low-Roll: each Base result below x40 raises the minimum for the next hour. A Base result from x40 to x50 resets the next minimum to x1.
  • Chaos Surge: each roll below x50 has a 10% chance to be raised to x50.
  • Boss Stat bonuses: use the full active Chaos Rate.
  • Player damage: the Chaos contribution is capped separately at x10 by default, so a high Boss Stat rate does not multiply personal damage by the same amount.
  • Players receive an in-game announcement. Discord receives contribution and roll announcements plus a status update every five minutes.
Current minimum BaseOutcome for the next hour
x1If Base is below x40: next minimum x11
x11If Base is below x40: next minimum x21
x21If Base is below x40: next minimum x31
x31If Base is below x40: next minimum x40
x40Base rolls x40-x50; next minimum resets to x1

The IP pool can raise this minimum too: above 50 IP, every excess IP adds one to the Base floor, up to x50. The active minimum is the higher of that excess and the Anti-Low-Roll floor.