GAMEPLAY SYSTEMS
Fishing Systems
Blackv4 has two separate fishing activities. Fishing Lagoon uses bait tiers and item-drop tables; the imported Fishing Trade is a reel minigame with Fishing Coins.
Quick distinction: @bait opens the classic Fishing Lagoon menu. Fishing Trade starts automatically when you sit on a supported chair in the Free Market; this Blackv4 build does not register an @fish command.
Classic Fishing Lagoon
Bait-based catches, configurable bait tiers and a database-driven reward pool.
How to fish
- Use @bait to select a bait tier, inspect its rewards or check your last session.
- Sit on a fishing chair in a Fishing Lagoon map or in the Free Market. The classic catch check is enabled in both areas.
- Keep the selected bait in your inventory. The server rolls its catch chance and sends a successful reward to Overflow.
- Selected bait
- Items #4430001 to #4430006, selected through
@bait - Other bait
- Fishing timer consumes #2300000, or #2270008 on GMS; #2300001 is the EXP-multiplier bait.
- Fishing maps
- 749050500, 749050501, 749050502, 970020000 and 970020005; Free Market is also allowed.
Catch roll: randomInt(1, 100) <= baitChance. No bait selected or no copy of the selected bait means no classic catch.
Bait types and Fishing Power
| Bait | Item | Catch chance | Power XP per catch |
|---|---|---|---|
| Basic | #4430001 | 10% | 1 |
| Fine | #4430002 | 25% | 10 |
| Special | #4430003 | 45% | 100 |
| Premium | #4430004 | 65% | 1,000 |
| Golden | #4430005 | 80% | 10,000 |
| Master Golden | #4430006 | 90% | Total Level squared |
Golden Bait has a 1 in 99,999 chance to award Damage Skin #6004; Master Golden Bait has a 1 in 9,999 chance.
Fishing Power level-up: each successful catch adds the XP shown above. Required XP is floor(level^3.5 + 100) below level 9,999; at and above 9,999 it is floor(level^(4 + (level - 9,999) * 0.00001)).
Reward pool and fishing tempo
Each bait has its own drop_rewards pool. The server picks a row and accepts it when randomInt(0, 1,000,000) <= row.chance; failed rolls retry, and values of 1,000,000 or more always pass. Quantity is rolled between that row's minimum and maximum.
| Selected chance | Base timer |
|---|---|
| 10% or less | 45 seconds |
| 11% to 25% | 38 seconds |
| 26% to 45% | 32 seconds |
| 46% to 65% | 27 seconds |
| 66% to 80% | 23 seconds |
| Over 80% | 20 seconds |
Timer formula: max(minimum, baseTimer / (VIP ? 2 : 1) - min(10s, max(FishingPower, 0) * 500ms)). Minimum is 12s normally or 10s for VIP; GM timer is 1s.
The classic Fishing Lagoon check and the imported Fishing Trade can both run in the Free Market when their own requirements are met. The selected classic bait affects only the classic catch system.
Fishing Trade
The imported Free Market reel minigame. Matching symbols award Fishing Coins and fish items.
Start and requirements
- Go to the Free Market and sit on a fishing chair. The server starts the reel minigame automatically.
- Keep Golden Worm #4035002 in your inventory; one is consumed for each standard reel attempt.
- Accepted chair IDs: #3011000, #3015435, #3010765, #3018526, #3018238, #3018239, #3018242, #3018240 and #3018241. Equipping King of Fishing #1142146 also allows a chair.
- Golden Essence #4009282 is optional and consumed on a standard attempt. It changes the reel weights shown here.
| MVP level | Wait before a reel |
|---|---|
| 0 | 30 to 60 seconds |
| 1 | 25 to 50 seconds |
| 2 | 15 to 30 seconds |
| 3 | 5 to 20 seconds |
| 4 | 3 to 10 seconds |
| 5 | 1 to 5 seconds |
Standard reel symbols and weights
| Symbol | Base weight | With Essence | Three matching |
|---|---|---|---|
| Small Fish | 34% | 29% | 1 FC + item #4031628 |
| Medium Fish | 30% | 26% | 2 FC + item #4031642 |
| Normal Fish | 18% | 21% | 3 FC + item #4031643 |
| Big Fish | 12% | 15% | 5 FC + item #4031644 |
| Scatter | 5% | 7% | Starts 10 bonus spins |
| Gold Fish | 1% | 2% | 100 FC + item #4036612 |
The weights sum to 100 before MVP adjustments. MVP 4 shifts 1 percentage point from Small Fish to Gold Fish; MVP 5 shifts 2 points. These adjustments also apply with Golden Essence.
How to read these odds
These are per-reel weights, not final triple-match probabilities. On reel 3, if its initial symbol matches reel 1, the server may reroll it at these thresholds: Small 90, Medium 85, Normal 80, Big 75, Scatter 70 and Gold 90. The final match odds therefore differ from simply multiplying the displayed weights.
Bonus Round
A Scatter triple starts 10 bonus spins. Bonus spins use their own fixed weights; Golden Essence and MVP adjustments do not modify this table.
| Bonus symbol | Weight per reel | Effect |
|---|---|---|
| Small Fish | 38% | 1 FC when matched |
| Medium Fish | 30% | 2 FC when matched |
| Normal Fish | 15% | 3 FC when matched |
| Big Fish | 4.9% | 5 FC when matched |
| Wild | 12% | Multiplies the other fish' FC by the number of Wilds; three Wilds add 10 spins |
| Gold Fish | 0.1% | 100 FC when matched |
Bonus payout: a matching triple pays its listed FC amount. A mixed result containing Wild pays sum(other fish FC) * Wild count; three Wilds grant 10 extra spins.
FC is Fishing Coin item #4009411. The standard reel and Bonus Round are separate from the classic @bait selection and its Fishing Power.