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Monster chance uses a 1,000,000 weight base; values above it are guaranteed. The raw weight is shown for reference.

Blue Jean Shorts
#1060002
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Black Pao Bottom
#1060033
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Brown Sneak Pants
#1060038
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Green Able Armor Skirt
#1061006
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Yellow Windshoes
#1072073
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Steel Fingerless Gloves
#1082000
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Steel Shield
#1092000
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Cutlass
#1302004
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Maple Lama Staff
#1382012
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Steel Axe
#1412002
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Mithril Polearm
#1442001
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Eagle Crow
#1462004
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Maple Crow
#1462014
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

The Negotiator
#1492002
Monster #9500106Chance 0.10%Weight 1,000Qty 1–1

Horny Mushroom Cap
#4000015A cap removed from a mushroom
Monster #9500106Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Bronze Ore
#4010000Light, weak bronze ore. It can be refined to obtain rare magic powder (brown).
Monster #9500106Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Topaz Ore
#4020006Yellow jewel ore. It can be refined to obtain rare magic powder (yellow).
Monster #9500106Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Monster Card
#4030012The monster cards needed for the game of Match Cards. Need to have plenty of cards.
Monster #9500106Chance 2.50%Weight 25,000Qty 1–1

Brown Matty
#1002144
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Red Bennis Chainmail
#1040025
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Green Legolier
#1040074
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Blue Steal
#1041049
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Red Jangoon Armor
#1041084
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Black Dragon Robe
#1050011
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Green Legolier Pants
#1060063
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Blue Steal Pants
#1061045
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Red Jangoon Skirt
#1061083
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Bennis Chainpants
#1062006
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Emerald Hildon Boots
#1072132
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Black Lutia
#1082053
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Pan Lid
#1092008
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Red Whip
#1302013
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Fairy Wand
#1372000
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Broadsword
#1402008
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Aluminum Baseball Bat
#1402010
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Maple Soul Searcher
#1452022
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Cold Mind
#1492004
Monster #9500107Chance 0.10%Weight 1,000Qty 1–1

Toy Drum
#4000127A toy drum received from the Drum Bunny.
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Dark Crystal Ore
#4004004An ore of a crystal that possesses dark power. An incredible power lay asleep in it.
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

The Summoning Rock
#4006001A mythical rock with the power of summoning in it. Used with high-leveled skills.
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Steel Ore
#4010001Tough steel ore. It can be refined to obtain rare magic powder (blue).
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Diamond Ore
#4020007Transparent jewel ore. It can be refined to obtain rare magic powder (white).
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Omok Table
#4030009A wooden table that allows you to play Omok.
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Bow Production Stimulator
#4130012Item option changes when you make bow with this stimulator. However, creating item may result in failure by 10%.
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Crossbow Production Stimulator
#4130013Item option changes when you make crossbow with this stimulator. However, creating item may result in failure by 10%.
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Claw Production Stimulator
#4130015Item option changes when you make claw with this stimulator. However, creating item may result in failure by 10%.
Monster #9500107Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

White Oceania Cap
#1002622
Monster #9500108Chance 0.10%Weight 1,000Qty 1–1

Red Amoria Top
#1041051
Monster #9500108Chance 0.10%Weight 1,000Qty 1–1