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Monster chance uses a 1,000,000 weight base; values above it are guaranteed. The raw weight is shown for reference.

Stiff Feather
#4003004A feather that's stiff and rough. Used to make arrows.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Brown)
#4007000A brown magic powder used for level 4 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (White)
#4007001A white magic powder used for level 7 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Blue)
#4007002A blue magic powder used for level 3 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Green)
#4007003A green magic powder used for level 5 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Yellow)
#4007004A yellow magic powder used for level 6 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Purple)
#4007005A purple magic powder used for level 10 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Red)
#4007006A red magic powder used for level 8 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Black)
#4007007A black magic powder used for level 9 crafting.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Orihalcon Ore
#4010005An ore of a very rare mineral, Orihalcon.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Amethyst Ore
#4020001The ore of a purple jewel.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Gloves Production Stimulator
#4130000Item option changes when you make gloves with this stimulator. However, creating item may result in failure by 10%.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Two-Handed Sword Forging Stimulator
#4130005Item option changes when you make two-handed sword with this stimulator. However, creating item may result in failure by 10%.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Bow Production Stimulator
#4130012Item option changes when you make bow with this stimulator. However, creating item may result in failure by 10%.
Monster #4230101Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Mithril Nordic Helm
#1002099
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Red Sonata
#1002207
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Blue Maro
#1002211
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Red Maro
#1002212
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Flame Golden Circlet
#1002215
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Cat's Eye
#1032008
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Green Knucklevest
#1040061
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Maroon Jangoon Armor
#1040085
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Blue Knucklevest Pants
#1060050
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

White Jangoon Pants
#1060074
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Red Moon Shoes
#1072114
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Blue Goldwind Shoes
#1072141
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Brown Double Boots
#1072303
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Brown Moon Gloves
#1082066
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Red Whip
#1302013
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Maple Soul Singer
#1302030
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Maple Claw
#1472030
Monster #4230102Chance 0.10%Weight 1,000Qty 1–1

Medicine With Weird Vibes
#4000036A medicine with weird vibes left by Wraith
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Dark Crystal Ore
#4004004An ore of a crystal that possesses dark power. An incredible power lay asleep in it.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

The Summoning Rock
#4006001A mythical rock with the power of summoning in it. Used with high-leveled skills.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Brown)
#4007000A brown magic powder used for level 4 crafting.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Green)
#4007003A green magic powder used for level 5 crafting.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Red)
#4007006A red magic powder used for level 8 crafting.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Steel Ore
#4010001Tough steel ore. It can be refined to obtain rare magic powder (blue).
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Garnet Ore
#4020000Red jewel ore. It can be refined to obtain rare magic powder (red).
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Monster Card
#4030012The monster cards needed for the game of Match Cards. Need to have plenty of cards.
Monster #4230102Chance 2.50%Weight 25,000Qty 1–1

Two-Handed Mace Forging Stimulator
#4130007Item option changes when you make two-handed mace with this stimulator. However, creating item may result in failure by 10%.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Spear Forging Stimulator
#4130008Item option changes when you make spear with this stimulator. However, creating item may result in failure by 10%.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Armor Production Stimulator
#4130018Use this when making a headgear to change the item option. Beware that this also carries a 10% risk of ruining the item production.
Monster #4230102Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Brown Guiltian
#1002151
Monster #4230103Chance 0.10%Weight 1,000Qty 1–1

Brown Burgler
#1002179
Monster #4230103Chance 0.10%Weight 1,000Qty 1–1

Red-Lined Kismet
#1050051
Monster #4230103Chance 0.10%Weight 1,000Qty 1–1

Blue-Lined Kismet
#1050052
Monster #4230103Chance 0.10%Weight 1,000Qty 1–1

Orange Calaf
#1051034
Monster #4230103Chance 0.10%Weight 1,000Qty 1–1