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Monster chance uses a 1,000,000 weight base; values above it are guaranteed. The raw weight is shown for reference.

Halloween Candies
#4031203Halloween candies acquired from the monsters.
Monster #4230114Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Two-Handed Axe Forging Stimulator
#4130006Item option changes when you make two-handed axe with this stimulator. However, creating item may result in failure by 10%.
Monster #4230114Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Pole Arm Forging Stimulator
#4130009Item option changes when you make pole arm with this stimulator. However, creating item may result in failure by 10%.
Monster #4230114Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Claw Production Stimulator
#4130015Item option changes when you make claw with this stimulator. However, creating item may result in failure by 10%.
Monster #4230114Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Knuckler Production Stimulator
#4130016Item option changes when you make the Knuckler with this stimulator. However, there's a 10% chance of failure.
Monster #4230114Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Gun Production Stimulator
#4130017Item option changes when you make the gun with this stimulator. However, there's a 10% chance of failure.
Monster #4230114Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Brown Piette
#1040079
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Ivory Shouldermail
#1041088
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Blue Calas
#1050045
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Dark Calas
#1050049
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Brown Piette Pants
#1060069
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Brown Jangoon Pants
#1060075
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Ivory Shouldermail Pants
#1061087
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Brown Jangoon Shoes
#1072000
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Red Pierre Shoes
#1072118
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Blue Goldwind Shoes
#1072141
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Blue Moon Gloves
#1082065
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Mithril Scaler
#1082069
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Maple Sword
#1302020
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Maple Soul Singer
#1302030
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Cromi
#1372007
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Golden Mole
#1422005
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Dark Slain
#1472021
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Fury Claw
#1482007
Monster #4230115Chance 0.10%Weight 1,000Qty 1–1

Cog
#4000115An important part of a clock.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

LUK Crystal Ore
#4004003Crystal ore that radiates luck. It can be refined to obtain rare magic powder (purple).
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

The Summoning Rock
#4006001A mythical rock with the power of summoning in it. Used with high-leveled skills.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Brown)
#4007000A brown magic powder used for level 4 crafting.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Blue)
#4007002A blue magic powder used for level 3 crafting.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Magic Powder (Red)
#4007006A red magic powder used for level 8 crafting.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Garnet Ore
#4020000Red jewel ore. It can be refined to obtain rare magic powder (red).
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Topaz Ore
#4020006Yellow jewel ore. It can be refined to obtain rare magic powder (yellow).
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Monster Card
#4030012The monster cards needed for the game of Match Cards. Need to have plenty of cards.
Monster #4230115Chance 2.50%Weight 25,000Qty 1–1

Halloween Candies
#4031203Halloween candies acquired from the monsters.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Staff Production Stimulator
#4130011Item option changes when you make staff with this stimulator. However, creating item may result in failure by 10%.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Bow Production Stimulator
#4130012Item option changes when you make bow with this stimulator. However, creating item may result in failure by 10%.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Claw Production Stimulator
#4130015Item option changes when you make claw with this stimulator. However, creating item may result in failure by 10%.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Knuckler Production Stimulator
#4130016Item option changes when you make the Knuckler with this stimulator. However, there's a 10% chance of failure.
Monster #4230115Chance 100.00% (guaranteed)Weight 2,500,000Qty 1–1

Silver Crusader Helm
#1002028
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Blue Maro
#1002211
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Dark Shadow
#1040084
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Orange Calas
#1050047
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Dark Shadow Pants
#1060073
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Black Yellow-Lined Shoes
#1072109
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Brown Pierre Shoes
#1072120
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Red Arten
#1082062
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Brown Barbee
#1082195
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1

Battle Shield
#1092007
Monster #4230116 · Barnard GrayChance 0.10%Weight 1,000Qty 1–1